The mob has spoken!
BURN: In burn mode games, psychological damage is more intense; the actions Many of agents must take inevitably burn away their humanity. Your Stability is capped at 12 and degrades faster. Killing is never easy, and never free.
STAKES: The characters derive their actions from a higher purpose than mere survival or “get the job done” ethics: patriotism, the search for knowledge, protection of the innocent, or even justified revenge.
SUPERNATURAL: Their markers are strange superstitions, often surrounding childbirth and burial customs; their emphasis is hunger.
With an additional call for drunken Dionysiac vampires. Well.
In a long-ago post about the Crawling Chaos Nyarlathotep I said:
In game, the protagonists are effectively the sons and daughters of Pentheus [tragic hero of the Greek play Bacchae]. Like the King of Thebes and the narrator of Lovecraft's short piece they too seek out the inner workings of the mystery ... The Crawling Chaos represents the reward all seekers into the mysteries ultimately receive: ignominious and pitiless destruction, not just of them, but of all their future hopes. Snakes and forgotten tram cars are their only monuments. Or, in RPG terms, a crumpled piece of paper with hasty erasure marks and repeated notches along the dwindling Sanity bar. Moreover none of them can claim innocence; ultimately this was what they wanted. Else why start on the journey in the first place?
Stranger: Ah! Would you like to see them in their gatherings upon the mountain?
Pentheus: Very much. Ay, and pay uncounted gold for the pleasure.
Stranger: Why have you conceived so strong a desire?
Pentheus: Though it would pain me to see them drunk with wine-
Stranger: Yet you would like to see them, pain and all.
Let's talk OPFOR.
In a Dionysiac chronicle, the ultimate mystery is the Maenad itself. It's not clear who they were or what they were up to, historically speaking. They frolic. They are intoxicated by the Divine. They speak in tongues and commit atrocities. Devotees of frenzy. They might commit terrible deeds in their own right, or they might call on Dionysius to torment and destroy their enemies. Either way, where they go, trouble follows.
Dionysus itself is a peculiar creature. Sometimes called "the raging one" and "the mad one" they are known for pulling apart their enemies and, sometimes, putting them back together again. They delight in transforming; in one set of tales, after driving their enemies mad they turn them into bats. Forcing women to kill their children or their loved ones is a common theme in Dionysus tales. The best-known Dionysus story has Pentheus, the tragic hero, murdered by his own mother and sisters.
He touched the wild
Cheek, crying: "Mother, it is I, thy child,
Thy Pentheus, born thee in Echîon's hall!
Have mercy, Mother! Let it not befall
Through sin of mine, that thou shouldst slay thy son!"
But she, with lips a-foam and eyes that run
Like leaping fire, with thoughts that ne'er should be
On earth, possessed by Bacchios utterly,
Stays not nor hears. Round his left arm she put
Both hands, set hard against his side her foot,
Drew . . . and the shoulder severed!—Not by might
Of arm, but easily, as the God made light
Her hand's essay. And at the other side
Was Ino rending; and the torn flesh cried,
And on Autonoë pressed, and all the crowd
Of ravening arms. Yea, all the air was loud
With groans that faded into sobbing breath
A chronicle of this type ought run red with blood, gore shed by those least expected.
The main book uses the vukodklak as a supernatural vampire example and, broadly speaking, I'm going to use that as a stats template.
When an evildoer dies unpunished and lays undiscovered for 40 days, he rises again as a vukodlak ...
With a few modifications.
I'm going to drop the following powers as being unhelpful to the narrative: Blight Crops, Tunneling (in rat form), Turn to Creature (rat, black eagle). Also the Compulsion Count Seeds.
I'm going to replace with: Compulsion Tear An Opponent Apart, Powers: Strength, Venom (hallucinogen, through song rather that spit - think of it as an entrancing technique that causes riots), Summoning (particularly those it shares blood with or has drained blood from).
I see this kind of vampire as something that arises from a shared delusion, created less by a Sire and more by a Circumstance. At the back of it all might be a Dionysus figure but, ultimately, these vampires arise from supernatural occurrences and places and are drawn together by that shared experience, by the madness that propels them forward, always forward, in search of that elusive melody that lingers in the back of what is left of their mind.
***
OK, I'm going to cut this week's post short. Apologies! We had another massive storm that knocked out power over the weekend. I'm playing catch-up and have no time to finish this thought. Let's return to it next week ...
No comments:
Post a Comment