Sunday, 16 June 2019

Gabriel Hounds (Bookhounds, Dracula Dossier)

Brook Manor in Buckfastleigh, Devon, is said to be the inspiration for Conan Doyle's Hound of the Baskervilles. The story goes like this:

In the 17th Century the Manor was owned by a Richard Capel (or Cabell), who had a fearsome reputation. He owned two manors, one being Brook (sometimes spelled Brooke), the other Hawson. Whenever he spied a woman he liked the look of, he captured her and locked her in his manor at Hawson, riding over to visit her whenever he felt the need. When it came time for him to die, either he was howled to death by demon dogs parading outside Brook Manor, or he was chased down by the same on his way from one manor to the other, depending on which version of the story you prefer.

Devil dogs are relatively common in British folklore, particularly when it comes to ghouls and the undead. Often they are seen trailing after the living dead, or tormenting soon-to-be-damned souls. Their howls are a warning, both to the prey and to anyone else who might be nearby.

The most common version is the Gabriel Hound, often found coursing in packs. Also known as Corpse Hounds, they hover, like the Banshee, near the houses of those about to die. Occasionally the pack is supposed to be led by a man - the Gabriel of the story - a Sabbath-breaker whose punishment is to lead the Devil's pack for eternity. Some Victorian legends suggest that the Gabriel Hounds are actually the souls of unbaptized children, who cannot go to Heaven but are not condemned to Hell Everlasting, so they hover between the two.

In the case of Brook Manor and Richard Capel, the story has a postscript. Capel didn't get a church burial. His tomb was not far from the manor house, and had an iron grill over the entrance. It was said by the children of the parish that, if you marched counterclockwise around the tomb the correct number of times and stuck your fingers through the grill, Capel would come up and nibble your fingers. Why that was considered fun is a question best left to antiquity.

Brook Manor still exists in the present day, and if you have a spare few million you too can live in a Grade II listed ten bedroom manor house

So let's gamify this.

Devil dogs and Gabriel Hounds could easily be linked to the Hound-Lich, said to have its origins in the corpse-eating cults which dwell at Leng. However if the Gabriel tales are true, then the Hound-Lich isn't really a creature of Leng at all; its ghastly territory extends much further than that, and may not be linked either physically or spiritually to those fabled amulets of jade.

Church carvings come in all shapes and sizes, and the misericords of Grinling Gibbons are famous, but hounds often appear in stone form across the British Isles. Suppose for a moment that each of these markings is a warning, or possibly an indicator, that a Hound-Lich is nearby? Those strange and terrible demons found in church after church could be an attempt to capture the fluid essence of the Hound-Lich, neither corpse nor dog nor winged ghoul, but a combination of them all. Given the known links between the Hound-Lich and ghouls, the carvings could also be an attempt to warn people ghouls are nearby, or haunt the local churchyard.  

Typically the Hound-Lich stalks and kills those who steal its amulet, almost certainly from some forgotten, damned burial chamber. All of this comes courtesy of the 1922 Lovecraft short story The Hound, which isn't much different from the Howard Carter-ish Mummy's Curse. He who disturbs this tomb shall pay the penalty … 






All of which is very Pulp. However if your game is Purist then the whole idea of spectral tomb guardians may be unhelpful, particularly since the Leng name-drop is just so much excess baggage in the original story. Sure, it comes from Leng. If it came from Cleveland, Ohio it'd still be a slavering killing machine, but Leng's a better postcode. It has that Addams Family vibe.

That said, The Hound does have several markers that are close to, if not identical to, the Gabriel Hound story: the howling, the persecution of its victims, the presence/close proximity of the walking dead. The two big differences are the corpse-eating, and the strong inference that those killed by one might turn into one.

Suppose the Gabriel Hound was a Hound-Lich. What, then, do the legends signify?

Well, the spectral hounds forecast death, and they seem to be linked to certain spots - like Brook Manor. They might pursue a particular family for centuries, always appearing whenever one of them is close to death. So they're either linked to a place, or to a bloodline.

The bloodline bit fits neatly with the Bad Luck and In the Blood drives. Some people attract these things. Perhaps it's the star they were born under, or the ghastly taint flowing in their veins. Whatever the reason, put someone like that in proximity to the Gabriel Hounds' hunting grounds, and watch the sparks fly. Of course, to find out where those are you want to carry out a little Library Use or Cthulhu Mythos research, and keep an eye out for unusual stone carvings in old churches. In the case of In the Blood, it might also explain why your forbears were so keen to leave, say, Devon. Perhaps you're related, however distantly, to poor Capel, whose sins were not so black as history records, but whose blood proved irresistible to the Gabriel Hounds.

The location idea suggests a link to Magic, in some way. The Rough Magicks book gives several different paths to magic, from Elder Thing bio-tech to Dreamlands holdover to perceptual gravity. The key is, the source of magic, whatever it may be, is also the source of the Hound Lich. It gravitates to magical places, but cannot pass through them to its home dimension. Hence the howling, and all those stories about spectral guardians. The Hound-Lich isn't that fussed one way or the other about people, but it's perpetually frustrated and angry, so when it does find someone  on whom to take out all that rage … well, it usually doesn't end well for the someone.

Of course, Britain and folk magic go together like peanut butter and slavering hell-beasts from alternate dimensions. All those standing stones, ley lines, pagan sites, mystic wells, pilgrim's paths and peculiar rituals … Pick a hill or desolate moor, and chances are there's some kind of link with an ancient and malevolent past.

In the original story, the jade amulet serves as a kind of phylactery. It embodies the Hound-Lich in some way; remove the amulet, anger (and summon) the Hound. For this version, assume that there are several ways to create a phylactery, and it doesn't have to be jade or any particular material. That peculiar carving above the church door, on the tomb at Brook Manor, or even on the gate pillars of the old mansion, is the actual phylactery. Someone was clearly trying to create a means of disposal, or at least to anchor the Hound Lich in one place so it couldn't go roaming the countryside looking for victims. Wherever that marker is, so too is the Hound Lich - beware!

Perhaps there's some way to use the phylactery to defeat the Hound, but if so, that method is lost to time. Some crumbling grimoire, or some dangerous experimentation in the field, is needed to decipher the secret.

In Bookhounds, the secret of the Gabriel Hound can be found in some obscure, potentially Mythos-significant text. The client who wants it is either a Baskerville clone who wants to get rid of the family curse, or a necromancer who wants to use a Hound Lich for her own purposes. The Bookhounds search far and wide for the book that will explain everything, possibly because, if they don't find it, the Hound will come for them.

In Dracula Dossier, the Gabriel Hound could be Edom's early, abortive attempt to use supernatural means to destroy England's enemies. At least vampires are intelligent, and can be reasoned with. Gabriel Hounds are insane wights which kill anything they fancy. That's probably why Edom dropped the idea, but the sad story of this early experiment can still be found in some forgotten card file.

Alternatively a Gabriel Hound could be an indicator of vampire activity; the Hounds follow the undead, baying in their wake. This probably only works in certain locations, like Brook Manor, where the Hounds are known to congregate. The howls could be an early warning system for vampire-savvy locals, or the Hounds might attack vampires on sight. The occasional human Hound victim is an acceptable price to pay, for that kind of security.

This probably works best in a Supernatural or Damned game, especially with a Mythos tinge, but there's a lot of potential for other vampire types. The alien stone from the main book works well here. Just what are those fabled amulets made of, and why are they always buried in the cold, dark earth?

Enjoy! 

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